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AD&D Session 46 - A Test of Spirits

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A giant armoured figure approaches

20th Fessuran, 835 PD

After three days of preparation, Koro secured a meeting with the war council, presided over by the Bright Queen. The group attended the council in the Lucid Bastion, where the Bright Queen and her advisors deliberated on the rising threat of stone giants near the mines. However, before trusting the party with the giant-related mission, the Bright Queen sought to test the worthiness of "Koro's companions."

The party was tasked with resolving an issue involving fallen soldiers in the outskirts of the city. Koro speculated that this might involve ghosts or other restless spirits. Armed with this knowledge, the group headed to the crumbling remains of the old city wall. As they debated their approach, an enigmatic figure clad in rusty, ancient armor emerged from the ruins, heralding the beginning of their trial.